Tutorials

Create UI with AI

This tutorial demonstrates how to use GameBooom to create a visible menu UI prototype in minutes.

Goal#

Create in current scene:

  • A Canvas
  • A title
  • A start button
  • An exit button
  • A simple background image

First check if current scene already has Canvas, let AI create new if not.

Prompt You Can Copy Directly#

Create a main menu UI in current scene. Prioritize reusing existing Canvas, create new if none. Interface includes title "GameBooom Demo", subtitle "AI Powered Unity Workflow", start button and exit button, with semi-transparent background. Use MainMenu_ prefix for naming. Check if EventSystem exists in scene after completion, and tell me what objects were created.

Expected Execution Process#

GameBooom typically acts in this way:

  • Check if Canvas exists in scene
  • Create Canvas if not
  • Create Text / Button / Image UI elements
  • Set parent-child relationships and positions
  • Verify EventSystem existence